So up to this point, I think I’ve been fairly clear about how I feel about Lemire and Foreman’s Animal Man. It happens to be probably my favourite of the New52, along with Wonder Woman and Swamp Thing. Well, for #3, Lemire and Foreman brought their game faces. And by faces, I mean creepy things with no faces at all.
<SPOILERS—Sorry, but the reveal in this issue is crucial, so if you care, stop reading>
What I’m referring to are the Totems, the former avatars of the Red - many without faces -through whom Buddy actually got his powers (slight retcon) and that Maxine, not Buddy, is the true next Avatar of the Red. Up until this issue, everyone had a basic consensus that Animal and Red equaled Swamp Thing and the Green; to see that put on its head is just fantastic.
And aside from the reveal, I feel like so much more happened in general. While Maxine and Buddy are in the Red, two of the Three Hunters go after them there, and Buddy seems to get an extra power set of looking similar to whatever animal he takes the powers of—whether this is because they are in the Red or not is left to be seen. Back on the home front, Cliff and Ellen are similarly attacked and are now on the run. This looks like a set up for multiple parallel storylines between the two parts of the Baker family for a little while, giving Lemire some extra leg-room for a more literary approach, perhaps.
Now, no review of this issue should go without mentioning the level of creepy that is elevating with every issue. While Animal Man is certainly earning its place as part of the ‘Dark’ family of DC books, it certainly isn’t the creepiest book that came out that week. With only one fairly calm death and almost comical body-snatching (re: ala Egger from Men in Black), its creepy factor is coming from Foreman’s fantastically surreal art. And intestine tentacles.
As for Travel Foreman, I have no idea how this guy is going to top himself. The sheer amount of non-violent viscera in this book is staggering, to the point that it is abstract in its portrayal - in truth, it’s some weird shit. Couple that with great Hunter and Totem models, and you have the space for some eventually-iconic interpretations of things in the DCU. And the lovely colourist, Lovern Kindzierski, gives the ability for the human brain to even begin to comprehend what Foreman is putting down. I mean that in the nicest, most effusive way possible.
TL;DR
Friggin amazing, as usual.
WK
Well I gave it my best shot.
We’ve seen in general that DC’s new52 is keeping pace with itself - the good books stay good, the mediocre books stay mediocre, and the terrible books stay terrible. While I’ve heard Stormwatch got way better, most quality jumps stayed fairly small. (I’m still not going to pick it up though.) One of the books that got marginally better with its sophomore issue was Justice League Dark.
The Shade is an interesting character - he’s not a hero by any stretch, but Robinson made him into something other than a villain. He’s someone who wants to protect his dear city from destruction and squalor, and is perfectly happy to kill many, many people to do it. For those who know, it is very similar to Frau Totenkinder of Bill Willingham’s Fables: a character with few morals outside of protecting those they love or owe a debt to. Scary and awesome at the same time. Whenever I can, I want to read more about him, even if (especially if) I can’t get Jack Knight on the page anymore.
Batwoman #2 hits the ground running with Kate talking to Bette about possibly joining Batman Inc, though Kate isn’t sure if is awesome or terrible (a little meta there, maybe). This is followed by our friends at the DEO getting deeper into the case by getting Kate’s date Detective Sawyer further on the trail of Batwoman in classic love/hate triangle between Sawyer, Kate, and Batwoman. More creepy weeping woman and a two-gang slaughter of metahumans. Finish off with a superhero on detective shakedown and Batwoman under a pier about to be attacked by the Weeping Woman herself. 
Demon Knights #1 was a funny, slightly-horrifying and action-packed comic that set a tone similar to my days playing Dungeons and Dragons. If anything, that tone has been amped up to another level. I don’t know how good the actual D&D comic is, but this could replace it!
I originally thought that Morrison’s bringing Superman back to his ‘roots’ would be totally awesome, but I feel I’ve seen this all before, but in other heroes. I feel like Clark is a guise for a Peter Parker and Supes is the same, but with different powers. Sure, he may be fighting for Socialist ideals to a point, but really, I’m kind of bored.
Snyder (story), Paquette (pencils & inks), and Fairbairn (colours) return for issue 2, leading up from the #1 cliffhanger of Holland meeting Swamp Thing face to face. Surprise and spoiler alert: not The Swamp Thing, just A swamp thing. This issue does what I love to read in just about any genre/media/epic, and that is explain to me some mythology. Snyder very carefully weaves the entire story of Swamp Thing in the DC Universe into a mythos that transcends all of the earlier work, as well as introduce a new ‘group’ to the natural forces of Earth. We knew about the Green and its representative, Swamp Thing, and the Red, who’s dealing closely with our favourite family the Bakers (see Animal Man), but now we know what’s been killing things elsewhere - the Third, the Other. This group is decay/death and one of its agents, Sethe, is after the Green. Consequently—and awesomely—we can infer that three other agents, the Hunters, are after the Red in Animal Man (see? I told it made Animal Man better ) I’m now totally invested in these two books because of this fact. Touché, Snyder, touché. Also, I have no idea who the lady with the white hair is, but I like her.